thanks. I intend to be updating this soon with a darker reciever and some usability with other sights. I intend to be updating this soon with a darker reciever and some usability with other sights. The stock Special Carbine can be modified at a Weapons Workshop for $135,000 with additional upgrades available after being unlocked through bunker research. Most of the features and details from the standar… Carbine MK2, Special Carbine MK2, or Bullpup MK2? I intend to be updating this soon with a darker reciever and some usability with other sights. Would you please make a video to show how to edit the existing model in the game,such as make the weapon shorter or remove the weapon stock. The weapon is the Mark II version of the Special Carbine, which heavily resembles the G36Kassault rifle. I then took it upon myself to do the same to the Carbine Rifle MK2. Marksman Rifle Mk II (Best for fast accuracy) I got the idea for this following inspiration from bravo-one-charlie's preview of his improved Carbine Rifle with the pump shotgun stock. -- Change Log -- 1.0 (1/10/2019) - Initial release. by ZM3 or 3dmax.or use them together? Can you make one model that integrates the barrel, and the muzzle so that we can use it to replace the carbinerifle? I then took it upon myself to do the same to the Carbine Rifle MK2. The Carbine Rifle is one of the weapons that had several changes in the Grand Theft Auto series, but retained its rather streamlined appearance compared to the AK-47. The Carbine Rifle Mk II slightly improves over the regular Carbine Rifle in terms of damage (from 30 to 33), with the same rate of fire. Either the carbine rifle MK 2 or the special carbine MK 2. This is a fix for something that's rather insignificant. @Gramps thanks for your reply. Giving it a similar look to many IRL Magpul rifle's whilst still being lore friendly. Giving it a similar look to many IRL Magpul rifle's whilst still being lore friendly. by ZM3 or 3dmax.or use them together? I got the idea for this following inspiration from bravo-one-charlie's preview of his improved Carbine Rifle with the pump shotgun stock. and I think many people who have the idea of editing model but lack experience would show gratitude as well. In this episode of my series called "GTA 5 Gun Guide" we will be looking at the 6 Mark II weapons in Grand Theft Auto 5. could you tell me how to make it? Another great improvement to the GTAV weapons! I then took it upon myself to do the same to the Carbine Rifle MK2. Select one of the following categories to start browsing the latest GTA 5 PC mods: I then took it upon myself to do the same to the Carbine Rifle MK2. Giving it a similar look to many IRL Magpul rifle's whilst still being lore friendly. Giving it a similar look to many IRL Magpul rifle's whilst still being lore friendly. I got the idea for this following inspiration from bravo-one-charlie's preview of his improved Carbine Rifle with the pump shotgun stock. The weapon is the Mark II version of the Assault Rifle, which features several visual modifications. Select one of the following categories to start browsing the latest GTA 5 PC mods: Great! The carbinerifle MK2 is actually a very good model, I am always looking for a proper MK18 with a long barrel to replace the original carbinerifle, because in story model the carbinerifle MK2 cannot be kept, which means whenever I get into the game, I lost the MK2 weapons I previously spawned using trainers. Good job, Looks sick mang would it be possible to remove the stock completely like a pistol? @Gramps would you please how to replace part of a weapon. Highly recommend at least switching the scope to the provided one in black (MK2 medium scope) Install path on readme I tried to make the weapon barrel shorter. Description: This mod are for those who like modern looking guns, run & gun, like the name of the last DLC suggests. and I think many people who have the idea of editing model but lack experience would show gratitude as well. If you play in Free Aim or PC using M+K, I would recommend it for your go-to general-use rifle, even if you choose to use a suppressor. -- Fixed Carbine Rifle MK2 -- Since its debut in Gunrunning, the Carbine Rifle MK2 lacked a moving bolt. but I did not make it. A five minute fix in Zmodeler3. If you compare having the Special Carbine's regular ammunition to the Combat MG Mk2's Incendiary ammunition, of course the Special Carbine is more/superior in magazine size & carry capacity. Would you please make a video to show how to edit the existing model in the game,such as make the weapon shorter or remove the weapon stock. This makes the gun have a raw firepower 6% under that of the Special Carbine. Weapon Type Assault Rifles Manufacturer Shrewsbury How To Unlock Obtained by upgrading the regular version of the weapon to the MK II variant at the Weapon Workshop (inside the Mobile Operations Center or the Avenger). Keep in mind that the carbine MK 2 suffers from a graphical glitch in which the bolt doesnt go back when it reloads. Special Carbine MkII with a muzzle brake upgrade has the most manageable recoil of all the Rifle class weapons. It has different iron sights (the front sight is that of an AKM), a Magpul MOE pistol grip, a deeper magwell, an AKM's ribbed receiver cover, a handguard which appears to be inspired by both the B-10 and the 2016 v… I then took it upon myself to do the same to the Carbine Rifle MK2. Giving it a similar look to many IRL Magpul rifle's whilst still being lore friendly. It's a laser. thanks. Good job, Looks sick mang would it be possible to remove the stock completely like a pistol? The stock Special Carbine can be modified at a Weapons Workshop for $135,000 with additional upgrades available after being unlocked through bunker research. -- Change Log -- 1.0 (1/10/2019) - Initial release. Classy, yeah? but I did not make it. I tried to make the weapon barrel shorter. Giving it a similar look to many IRL Magpul rifle's whilst still being lore friendly. I got the idea for this following inspiration from bravo-one-charlie's preview of his improved Carbine Rifle with the pump shotgun stock. @Nanland You need to select the polygon LOE on the top bar next the the XYZ and in the 'select' tab use seperated and you should be able to break it down to what you want. Marksman Rifle Mk II (Best for fast accuracy) I then took it upon myself to do the same to the Carbine Rifle MK2. Taking into consideration damage, accuracy, range and fire rate. Description: This mod are for those who like modern looking guns, run & gun, like the name of the last DLC suggests. @Gramps would you please how to replace part of a weapon. and I used ZM3.however, the scale function simply make the whole weapon smaller,not just shorten the barrel. Welcome to GTA5-Mods.com. I agree with Chaud, I'd love to see a version that replaces the Carbine rifle that has the Mk2 handguard, it would look WAY better imo, 5 out of 5 but if you could make another version where you extended the barrel with the stock from this mod, LSPD Drill Instructor Campaign Hat - EUP [Replace] [FiveM Ready], Realistic Weapons Sounds [SP & FiveM support]. is it possible to change the colors on the gun like ones in the MOC. The 3D Universe renditions shared the characteristic carry handle-iron sight attachment (being mostly used on the M4 and other derivatives of the same), while the … Highly recommend at least switching the scope to the provided on in black (MK2 medium scope) Install path on readme Comes with a few MK2 parts as optionals. Removes the ugly IRL ACE stock pretending to be a crane stock and switched to the lorified MOE stock. I tried as your suggestions. I got the idea for this following inspiration from bravo-one-charlie's preview of his improved Carbine Rifle with the pump shotgun stock. Carbine rifle MK2 or Special carbine MK2 And yes i necroed it because it is better to have 1 thread with 230958349 pages than 213091507895 same topic threads which clutter up general discussions, alright? I then took it upon myself to do the same to the Carbine Rifle MK2. As you can problem can guess, I fixed that. @Gramps thanks for your reply. Available from Weapon Workshop Converted From (Base) Assault Rifle ($8,550) Purchase Price $98,750 Modifications Can be modified Based on (Real Life) … I got the idea for this following inspiration from bravo-one-charlie's preview of his improved Carbine Rifle with the pump shotgun stock. I intend to be updating this soon with a darker reciever and some usability with other sights. The GTA Latest team has tried out all of the MK2 weapons, against both other players and NPCs. Giving it a similar look to many IRL Magpul rifle's whilst still being lore friendly. Description: This mod are for those who like modern looking guns, run & gun, like the name of the last DLC suggests. Ive been looking for a mod like that for a while. 3. Ive been looking for a mod like that for a while. I got the idea for this following inspiration from bravo-one-charlie's preview of his improved Carbine Rifle with the pump shotgun stock. @Nanland I will have a look at doing it soon, I’m only a beginner and my ZModeler3 has expired so need to get a new one soon. The weapon received the same black/dark grey skin, with several details of shades of the same colors. I intend to be updating this soon with a darker reciever and some usability with other sights. Giving it a similar look to many IRL Magpul rifle's whilst still being lore friendly. Time needed: 5 minutes. Welcome to GTA5-Mods.com. Comes with a few MK2 parts as optionals. Description: This mod are for those who like modern looking guns, run & gun, like the name of the last DLC suggests. As you can problem can guess, I fixed that. Just a very simple edit to the Vanilla Carbine Rifle, adding a proper buffer tube and collapsible stock from the vanilla pump shotgun. I intend to be updating this soon with a darker reciever and some usability with other sights. -- Installation -- Just use Easy Mod Folder or replace the weapons models by hand. Select one of the following categories to start browsing the latest GTA 5 PC mods: -- Fixed Carbine Rifle MK2 -- Since its debut in Gunrunning, the Carbine Rifle MK2 lacked a moving bolt. This is a fix for something that's rather insignificant. I tried as your suggestions. Classy, yeah? Giving it a similar look to many IRL Magpul rifle's whilst still being lore friendly. EDIT: They're both almost the same gun in terms of stats but the Carbine Rifle MK 2 has slightly more range. I got the idea for this following inspiration from bravo-one-charlie's preview of his improved Carbine Rifle with the pump shotgun stock. The carbinerifle MK2 is actually a very good model, I am always looking for a proper MK18 with a long barrel to replace the original carbinerifle, because in story model the carbinerifle MK2 cannot be kept, which means whenever I get into the game, I lost the MK2 weapons I previously spawned using trainers. @Nanland You need to select the polygon LOE on the top bar next the the XYZ and in the 'select' tab use seperated and you should be able to break it down to what you want. I got downvoted for saying it last time, but it's actually better than the Special Carbine if we're comparing Mk2 variants and not the base variants. Can you make one model that integrates the barrel, and the muzzle so that we can use it to replace the carbinerifle? I got the idea for this following inspiration from bravo-one-charlie's preview of his improved Carbine Rifle with the pump shotgun stock. @Nanland I will have a look at doing it soon, I’m only a beginner and my ZModeler3 has expired so need to get a new one soon. I then took it upon myself to do the same to the Carbine Rifle MK2. 2 Mayıs 2020, Cumartesi, Great! 3. I intend to be updating this soon with a darker reciever and some usability with other sights. I got the idea for this following inspiration from bravo-one-charlie's preview of his improved Carbine Rifle with the pump shotgun stock. It has 2% more base damage, 5% more range it feels like it … I intend to be updating this soon with a darker reciever and some usability with other sights. I then took it upon myself to do the same to the Carbine Rifle MK2. could you tell me how to make it? Removes the ugly IRL ACE stock pretending to be a crane stock and switched to the lorified MOE stock. To sum up how to get MK2 weapons in GTA V. Purchase a bunker, mobile operations center (MOC), and the necessary weapon modification upgrade for the MOC. I then took it upon myself to do the same to the Carbine Rifle MK2. Just a very simple edit to the Vanilla Carbine Rifle, adding a proper buffer tube and collapsible stock from the vanilla pump shotgun. A five minute fix in Zmodeler3. Select one of the following categories to start browsing the latest GTA 5 PC mods: 2.867 indirme , 6,3 MB Notable changes are a different handguard with a seemingly shorter barrel, a different top rail with smaller iron sights and an L-shaped lightweight stock. The MK2 upgrade cost can vary from GTA$73,000 to GTA$165,000 depending on the gun. Carbine Rifle Mk2 if you want accuracy without recoil. -- Installation -- Just use Easy Mod Folder or replace the weapons models by hand. and I used ZM3.however, the scale function simply make the whole weapon smaller,not just shorten the barrel. is it possible to change the colors on the gun like ones in the MOC. Giving it a similar look to many IRL Magpul rifle's whilst still being lore friendly. I agree with Chaud, I'd love to see a version that replaces the Carbine rifle that has the Mk2 handguard, it would look WAY better imo, 5 out of 5 but if you could make another version where you extended the barrel with the stock from this mod, LSPD Drill Instructor Campaign Hat - EUP [Replace] [FiveM Ready], Realistic Weapons Sounds [SP & FiveM support]. Despite seeming like an insignificant upgrade, the 1 extra damage per shot means that one few… Another great improvement to the GTAV weapons!
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